When
one thinks about interaction in educational settings
where computers are in use, one tends to assume
that the interaction taking place is between the
computer and the person working at the computer.
An assignment appears on the screen. Subsequently,
the person watching the screen responds to the
question and discovers from the screen whether
his or her reply was correct or incorrect. Interaction
refers to much more than this in The Big Myth.
Assignments can only be completed if students
work together, and the presentation of results
occurs in front of the class or they are communicated
to students at other schools (in principle anywhere
in the world). The computer provides the "input"
for a learning process, and offers the opportunity
to present results via internet. But the actual
learning process takes place when students are
engaged in discussion with each other, when they
are solving problems and when they are preparing
a presentation. In this manner, The Big Myth fits
into the tradition of cooperative learning. |
|
How
To Use This Site offers general information
about the technical aspects of the site itself.
This section is particularly useful for teachers
who have a limited understanding of the internet. |
|
The
Computer & Cooperative Learning offers
a guide to the philosophy of this method of teaching,
as well as how to create the most effective learning
environment for students when they need to share
computers. |
|
The
Teachers' Guide offers general information
on group learning and interaction. |
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The
Staffroom is the area where teachers can
contact each other and engage in discussion- although
there is no live chat available, teachers have
the opportunity to exchange ideas, ask questions
or discuss certain topics with each other, as
well as have a list of all the other schools officially
taking part in the project. |